Building Leyborn Idle: Modifier System and UI Refactor
What We Did
We overhauled the stat modifier framework and rebuilt the skill UI structure from the ground up.
Modifiers like Action Speed, Tool Power, Bonus Yield, and Proficiency Gain Rate now share unified logic and are visually represented through a standardized stats panel.
The new layout also introduces consistent sizing, typography, and hierarchy across all skill interfaces. Every view now follows the same rhythm and structure.
Why It Matters
- Unified architecture: Modifiers behave identically across all systems, simplifying both development and tuning.
- Transparency: Players can see the exact bonuses affecting their actions without hidden calculations.
- Cohesive design: Every skill view looks and behaves the same, creating a professional and predictable user experience.
- Performance-ready: The layout and data binding are optimized for quick refreshes and smooth updates across all panels.
Next Steps
Integrate modifier effects into tool bonuses and mastery progression, and begin extending the refactored layout to upcoming skills like Smelting and Crafting.