Building Leyborn Idle: XP and Item Toasts


What We Did

Added animated toast notifications for XP and item gains, giving the player clear, satisfying feedback with every successful action.

When a resource is gathered or experience is earned, a lightweight toast now animates into view tracking gains without cluttering the interface.

This system is built around a shared UI manager that queues, reuses, and animates messages efficiently, ensuring smooth stacking even under rapid updates.

Why It Matters

  • Instant feedback: Players immediately see their progress without checking menus or stats.
  • Game feel: Adds rhythm and responsiveness to idle gameplay.
  • Lightweight implementation: Uses pooled objects and simple animation curves, keeping it performant and non-blocking.
  • Reusability: The same system will handle all future notifications, level ups, achievements, crafting results, and more.

Next Steps

  • Add rarity-based color coding for item toasts.
  • Introduce level-up popups using the same framework.
  • Expand toast handling to crafting, smelting, and skill unlocks.
  • Integrate sound cues for XP and rare drops.