Leyborn Idle: Surviving Combat


What Changed

Combat survivability has been reworked to be more predictable and readable.

Health regeneration is now tied to your maximum health, restoring gradually over time. This makes recovery consistent and easier to understand at every stage of the game.

On top of that, a knockout state has been added. If your health drops to zero, combat pauses and you can’t start or continue fights until you’ve recovered.

Why It Matters

  • Combat has clearer rules
  • Recovery feels fair and consistent
  • Knockouts create real downtime without being punishing

This lays the groundwork for healing items and preparation to matter going forward.