Leyborn Idle: Combat & World Progress


What We Did

Combat has been completely redesigned with a clearer, more cohesive view. The world now carries a darker theme that matches the tone of its encounters.

New enemies are in:

  • Skeleton
  • Wolf
  • Redesigned Boar

Each has new visuals and icons to make encounters feel distinct at a glance.

We also built a Start Menu and a mid-game Settings Menu to keep the experience clean from boot to battle.

Why It Matters

The game feels more unified. The world looks like it belongs together. Combat is easier to read, less chaotic, and more intentional to move through.

Next Steps

We’re continuing to refine the combat experience with light touch-ups to pacing and the combat log.