Archive

Posts from January 2026

  • Leyborn Idle: Hunting for Food

    A Small but Important Change Boars now drop meat. That meat can be cooked, stored, and used for healing which ties combat directly into survival and...

  • Leyborn Idle: New Art Assets

    Expanding the World New art assets have been added across items, enemies, and interfaces. These help reinforce clarity, rarity, and progression while keeping the world...

  • Leyborn Idle: Consumables and Healing

    Eating to Survive Healing now comes from consumables. Different foods restore health in different ways, and using them at the right time matters. This gives combat breathing room without removing...

  • Leyborn Idle: Cooking

    From Raw to Ready Cooking turns raw ingredients into effective consumables. Cooked food restores more health, lasts longer, and scales with progression. Cooking rewards preparation and long-term...

  • Leyborn Idle: Casting a Line

    Fishing in Leyborn Idle Fishing is now available as a full skill. Catch fish across different tiers, gather ingredients for cooking, and build mastery over time. Fishing is designed as a slower,...

  • Leyborn Idle: Food and Preparation

    A New Layer of Preparation Food and consumables are now part of how you survive and prepare. Healing items restore health. These can be gained by cooking fish or hunting meat. Preparation before...

  • Leyborn Idle: Rebalancing the Early Game

    What Changed The early game has gone through a full balance pass. Experience pacing has been smoothed out, enemy difficulty has been normalized, and crafting costs now scale more naturally with...

  • Leyborn Idle: Surviving Combat

    What Changed Combat survivability has been reworked to be more predictable and readable. Health regeneration is now tied to your maximum health, restoring gradually over time. This makes recovery...

  • Leyborn Idle: Back in Motion

    A Quick Check-In It’s been a little while since the last update. Over the holiday season I stepped back from posting regularly to focus on building and refining core systems. A lot of work has been...